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Aaron Souppouris

Editor-in-Chief
Aaron Souppouris has been writing about design, technology, video games and culture for more than a decade. (Like, way more – his first feature was published on Gaming Age in 1998.) After three years at The Verge, Aaron moved to Engadget in 2014 as a senior editor, reporting on everything from VR to immortal bacteria, before becoming features editor in 2017. As features editor, he ran a small team that won a Society for Features Journalism award in 2019 for its profile of Impossible Foods. After five years as Executive Editor, Aaron became Editor-in-Chief of Engadget in 2025.

Articles by Aaron Souppouris

  • 'Pokémon Sword' and 'Shield' offer an excellent but familiar adventure

  • NVIDIA's GTX 1650 and 1660 Super are two very different GPU upgrades

  • Analogue's $200 Pocket could be the ultimate retro gaming portable

  • Get ready for a week of home theater tech on Engadget

  • Sega is becoming its weird and wonderful self again

  • ‘Streets of Rage 4’ is shaping up to be a worthy sequel

  • 'Blacksad' is a promising detective game based on a cult comic

  • FIFA 20's Volta mode is good enough to be its own game

  • 'Fire Emblem: Three Houses' is a slice of epic life

  • NVIDIA's new RTX Super cards are a pre-emptive strike on AMD

  • The Link’s Awakening remake feels exactly like it should

  • Dynamaxing a corgi in ‘Pokémon Sword' and 'Shield’

  • The problem with the Galaxy Fold

  • ‘Silksong’ is a full-blown sequel to ‘Hollow Knight’

  • 'Super Mario Maker 2' hits the Switch this June

  • Audeze's $99 Bluetooth cable makes iSine headphones 'wireless'

  • Why the new MacBook Air isn’t ‘a bigger MacBook’

  • Spare a thought for the guy with Lightning headphones

  • Overclocking GPUs makes surprisingly great TV

  • NVIDIA’s RTX cards are a gamble on the future of gaming

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