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Aaron Souppouris

Editor-in-Chief
Aaron Souppouris has been writing about design, technology, video games and culture for more than a decade. (Like, way more – his first feature was published on Gaming Age in 1998.) After three years at The Verge, Aaron moved to Engadget in 2014 as a senior editor, reporting on everything from VR to immortal bacteria, before becoming features editor in 2017. As features editor, he ran a small team that won a Society for Features Journalism award in 2019 for its profile of Impossible Foods. After five years as Executive Editor, Aaron became Editor-in-Chief of Engadget in 2025.

Articles by Aaron Souppouris

  • ‘Man of Medan’ could usher in a golden age of horror games

  • ‘Sekiro’ continues the work that ‘Bloodborne’ started

  • 'Sable' is gorgeous, but will live or die on its story

  • ‘The Butterfly Effect’ explores tech’s impact on the porn industry

  • Building the perfect machine in 'Opus Magnum'

  • 'Pokémon: Let’s Go, Pikachu!' doesn't feel like a remake

  • 'Super Smash Bros. Ultimate' is a refinement of a classic formula

  • NVIDIA kills its 'anticompetitive' GeForce Partner Program

  • MIT researchers turn water into 'calm' computer interfaces

  • Even genuine replacement Apple displays can mess with iPhones

  • NVIDIA announces exclusive features for GPUs that don't exist

  • VR escort film pulled from SXSW amid allegations of misconduct

  • Eddy Cue said everything you'd expect about Apple's video strategy

  • Witnessing the Church of Elon Musk

  • Intel’s quantum computing efforts take a major step forward

  • Intel will patch all recent chips by the end of January

  • The makers of 'Resogun' are leaving arcade shooters behind

  • 'Super Mario Odyssey' is everything it needs to be and more

  • SNES Classic Edition review: Worth it for the games alone

  • Three new 'Persona' spin-offs are coming, including 'Q2'

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